GRID’s largest realistic measure deals with bending your body and chassis's of the car. Unlike many racing games, this one doesn’t shy back from causing you to lose races from just a single crash. The damage is authentic, and impacted by your speed and what you hit. Crash hard enough and your car might not be able to finish the race—let alone win it.
It’s not uncommon for your car to go flying after a crash, catapulted through the air like some twisted metal Heep. The feeling when you’re both fearing crashes for the damage they can do to you, but also desperately desiring to see how your car and its frame hold up this time.
With crashing being a occurring often, it’s a good thing this game has the new “flashback” feature.You only have a limited number of flashbacks per race, but they serve to mitigate well the frustration normally found in racing games. Interestingly, using flashback doesn’t feel at all like a cheat. It more like a tool devised to help players continue doing just what they’re supposed to be doing.
There are also several white knuckle Touge events, some awesome awesome awesome demolition derbies (which are awesome), and the Le Mans 24 endurance race. Whatever events you decide to compete in, placing well will earn you reputation points. Each enough and you’ll unlock the next tier of events.
Grid obviously wants to
offer the player lot of variety and it certainly succeeds. Grid is all about the fun and the excitement of the race. It’s racing with a capital ‘R’ minus the frustration. You won’t find a more fun racing game currently.Outside of the realistic crashing damage and flashbacks, fantastic graphics, and literally hours of fun,
GRID is pretty much what you’d expect from a racer.


